Home

Raghu Mina

raghumina11@gmail.com  |  raghumina.github.io


Education

University of California, Santa Cruz

Master of Science, Serious Games September 2021 - April 2022

● Relevant Coursework: Game Design Systems, Game Development I (Processing.py), Foundation of Serious Games, Game Development II (Unity, C#).

Jaipur National University,India

Master of Science, Bioinformatics August 2019 - June 2021

● Relevant Coursework: Data Structures and Algorithms, Java Programming, Python Programming, Computational Biology, Computer Aided Drug Designing, Basic Mathematics and Statastics, Genomics and Proteomics, Molecular Biology and Genetic Engineering.

Bachelor of Science. Bioinformatics August 2016 - May 2019

● Relevant Coursework: Data Structures and Algorithms, Java Programming, Python Programming, Computational Biology, Computer Aided Drug Designing, Basic Mathematics and Statastics, Genomics and Proteomics, Molecular Biology and Genetic Engineering.



Experience

Gamaa Soft Solutions , Jaipur India

Software Developer November 2022 - Present Assisting in designing and developing an Application for iOS and Android

● Tools and Technology: Flutter, Dart, HTML, CSS, JavaScript, Angular, Figma, Wireframing

Indian Agricultural Statistics Research Institute , New Delhi India

Research Internship April 2021 - August 2021

● Created a database of biological data of plant-fungal disease Fusarium wilt in Triticum plants using Python and Biopython to study transcriptomes to find gene expression that causes this fungal disease.
● Tools and Technology: Python, R, NCBI, FASTA, DAVID, Blast2Go, WEGO, GEO2R, MS Excel



Skills

Technical Skills: Python, C++, C#, Java, JavaScript, Angular, Angular Material, Dart, Flutter, Processing.py, HTML, CSS, SQL, Linux, macOS, Git, GitHub, BioPython, R, PERL
Tools/Software: Unity, Figma, Canva, Visual Studio Code, Adobe Photoshop, Processing, MySQL, PiskelApp
Other: Game Development, UI Development, Prototyping, Web Development, Gene Analysis, Molecular Modelling



Academic Projects

Sleep Hygiene: As part of a larger project with collaboration among multiple organizations to assist patients with mild cognitive impairment or Alzheimer's disease, I prototyped, designed and developed Smartphone and mobile apps to track, monitor and remind the patient about the daily activities around their Sleep schedule. It’s a sponsored project for the Serious Games foundation class.

● Tools and Technologies: C#, Unity, Figma, Adobe Photoshop, Git, Github, Visual Studio Code


Skate ANTics: Designed user interface, created story narrative, and developed audio effects for a group assignment using Unity 3D game engine. The player controls an ant in a colony, and has to compete and win in the skate competition to save the clan's reputation.

● Tools and Technologies: C#, Unity, Audacity, Visual Studio Code, Github, Pixilart


NinjaSmasher: Developed a game using Unity 3D as a part of an academic group assignment for the Game Design System class. Fabricated the audio effects and debugged code, resolved the gameplay and the mechanics problems.

● Technology and Tool: C#, Unity, Visual Studio Code, Audacity


Tile Map Creator: Designed and created Tile Map editor for 2D games in Processing py. Players can place, select, edit, rotate, move, delete, and layer them on a grid to generate a custom tile map format based on JSON to save, load and screenshot the entire map.

● Technology and Tool: Processing.py, Python


Soundboard with audio visualizer: Programmed a soundbar with an audio visualizer on processing.py as part of an academic project to analyze sound frequencies and create linear waves on canvas.

● Technology and Tool: Processing.py Python, Sound and Minim Library


Space Shooter: Developed a space shooter game where the player shoots the procedurally generated targets using mouse as input.

● Technology and Tool: Processing.py, Audacity, Sound Library


Finish the Story: Prototyped a multiplayer board game where players collaborate to complete a story by voting mechanics.

● Skills: Paper Prototyping, Presentation


Sanity Insanity: Worked on the design of the cards and board for a paper prototype where players compete to collect most points while promoting positive attitude, mental health awareness among the group as part of the Serious Game Foundation I class.

● Technology and Tool: TableTopia, GIMP, Adobe Photoshop



Others

● Participated in a summer research workshop conducted by Jaipur National University and researched on Computational Drug Designing and Structure Prediction, Molecular Biology and Molecular Modelling.
● Actively contributed to various academic and cultural clubs and volunteered at Techonrazz, a cultural festival at Jaipur National University, for 2016 - 2019



Leadership

● Led Department of Life Sciences Volleyball Team to final in Inter University Volleyball competition at Jaipur National University September - 2018
● Secured 2nd position in Inter University fashion show at Jaipur National University October - 2019
● University Volleyball competitions as part of the Jaipur National University 2016 - 2019
Volleyball and Futsal team.



Volunteering

Forest and Wildlife conversation: Forest Department of Rajasthan, Jaipur, India December - 2019

● Volunteered for the Forest Department, where I learned about forest and wildlife management and conservation. Planted trees in the forest to maintain diversity and native species in areas affected by deforestation and aridness